| Killzone 3 | |
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Itch_ Member
Posts : 321 Points : 378 Join date : 2009-08-23 Age : 49 Location : Florida Warning Level :
| Subject: Killzone 3 Mon Oct 26, 2009 11:14 am | |
| Does anyone know if or when a sequel will be released? I seem to remember someone from GG mentioning it in a video once but haven't heard anything since. | |
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Gouki_052 Mod
Posts : 296 Points : 406 Join date : 2009-06-22 Location : Houston, TX Warning Level :
| Subject: Re: Killzone 3 Mon Oct 26, 2009 12:10 pm | |
| well it took like seven years for 2 to follow 1 sooo.... who knows. another thing was that they kept it a very tight secret until about a year before launch | |
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Itch_ Member
Posts : 321 Points : 378 Join date : 2009-08-23 Age : 49 Location : Florida Warning Level :
| Subject: Killzone 3 Mon Oct 26, 2009 12:59 pm | |
| I think that a large part of the seven years between games was due to development of the game engine, I would assume that although they may make a few tweaks here and there they won't have to write a new one. | |
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freedomfighter50 Member
Posts : 486 Points : 536 Join date : 2009-10-14 Age : 45 Location : Orlando, FL. Warning Level :
| Subject: Re: Killzone 3 Mon Oct 26, 2009 1:06 pm | |
| Came accross this on the internet a few weeks ago. Don't know if this is something that didn't make it into Kz2 or if this is something from Kz3? | |
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jrod7149 Member
Posts : 180 Points : 203 Join date : 2009-09-29 Age : 33 Location : New York Warning Level :
| Subject: Re: Killzone 3 Mon Oct 26, 2009 1:15 pm | |
| nice we get to play as a dog and are able to shoot bullets/rpgs out of our mouth and have godly boost ability for KZ3. | |
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freedomfighter50 Member
Posts : 486 Points : 536 Join date : 2009-10-14 Age : 45 Location : Orlando, FL. Warning Level :
| Subject: Re: Killzone 3 Mon Oct 26, 2009 1:19 pm | |
| lol jrod! I'm gonna be on in about 15min. You playing? | |
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Itch_ Member
Posts : 321 Points : 378 Join date : 2009-08-23 Age : 49 Location : Florida Warning Level :
| Subject: killzone 3 Mon Oct 26, 2009 1:29 pm | |
| If you play as the dog; when you do a melee attack do you bite them or hump their leg to death? | |
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Gilnealis Member
Posts : 607 Points : 722 Join date : 2009-10-04 Age : 40 Location : Canada, Québec, Estrie, Ville de Sherbrooke, But from Saguenay Lac-St-Jean, Ville de la Baie Warning Level :
| Subject: Re: Killzone 3 Mon Oct 26, 2009 1:34 pm | |
| Those are train dog to hit you right in the sack... he loves meat *BEEP* | |
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juice1220 Member
Posts : 852 Points : 1012 Join date : 2009-06-29 Age : 54 Location : Garrison, New York Warning Level :
| Subject: Re: Killzone 3 Mon Oct 26, 2009 2:57 pm | |
| Actually it would be pretty cool if you could have an ability to have a dog with you for example if you are scout, and sick the dog of an unsuspecting victim. It would be sort of like a bot, more annoying , but occassionally get a real good grab somewhere and kill you in one shot. The addition of some vehicles online for the larger maps would be pretty cool also. | |
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Gilnealis Member
Posts : 607 Points : 722 Join date : 2009-10-04 Age : 40 Location : Canada, Québec, Estrie, Ville de Sherbrooke, But from Saguenay Lac-St-Jean, Ville de la Baie Warning Level :
| Subject: Re: Killzone 3 Mon Oct 26, 2009 5:44 pm | |
| yeah i totally agree, but for vehicule to be good in a FPS, vehicule should be operate in the same way, lot harder to combine the effort of a 3 crew man , if you only rely on equipement (Radar , scope ...) and on human, because you see in FPS in the vehicule, you loose that too easy drive n shoot capability of other game ex: Vehicule in WaW | |
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